To qualify for the Chief Dispatcher certificate you must:
Have participated in the operation of a model railroad, either home or club, for not less than fifty hours. A minimum of ten hours each must have been served in three of the five categories listed below, one of which must be #5, Dispatcher:
Engineer (mainline freight, passenger, or wayfreight)
Yardmaster (or station master)
Hostler (or power desk)
Towerman (or traffic manager, or road master)
Dispatcher
This experience shall be accumulated on one or more model railroads having at least two mainline trains plus yard switching in simultaneous operation. Some system of freight and passenger car movements, including road switching, shall be used for controlling train activity.
The following descriptions are not designed to list ALL of the things that a particular job must involve - they list things that are typically involved in each job. Naturally, jobs, duties, and overall operating complexity will vary from one model railroad to another.
Engineer:
a. Mainline Passenger or Freight Engineer:
Shall run their train in a manner that simulates the prototype, following the rules of the model railroad being used, and operating according to the signal system (if present) or by direct instruction of the Dispatcher.
b. Wayfreight Engineer:
Will meet the requirements of Mainline Engineer. In addition, he or she shall perform all required switching with approval from the Dispatcher in a manner not to adversely affect the overall railroad schedule or operations.
Operating in a prototype manner includes no 'jack-rabbit' starts or sudden stops during normal operations.
Yardmaster:
a. Yardmaster:
Runs the freight yard. He or she makes up trains with the appropriate cars in the desired numbers to have trains ready when the timetable or Dispatcher requires them. Generally, the Yardmaster operates the switch engine, but in a large yard could direct other yard engineers.
b. Station master:
Is in charge of the passenger station and all passenger switching. He or she makes up trains with the appropriate consists so that the trains are ready when the timetable or Dispatcher requires them. Terminating trains are broken down appropriately and the cars are serviced and stored as needed. Through train switching is accomplished.
Hostler:
a. Hostler:
Shall run the engine facilities. He or she shall have each locomotive facing the correct direction, double-headed or lashed up, ready for the Engineer to easily leave the engine area. Service to locomotives shall be simulated. Returning locomotives are placed in their appropriate stalls or tracks. On layouts with advanced control systems, the Hostler can handle assignment of locomotives to the appropriate engineer' s throttle.
b. Power Desk:
Decides what is the correct motive power for each train. Assigns throttle control to the motive power. When assignment is finished, he or she returns control of that motive power to the Hostler, or to off.
Towerman:
a. Towerman:
Operates one or more towers (control panels) on a layout. He or she sets up appropriate routes at the correct time under direction of the timetable or the Dispatcher. Reports train passings to dispatcher if required.
b. Traffic Manager:
Determines which cars come and go from each industry, and the amount and location of traffic, and specifies the route. May create a computer program to do this automatically.
c. Road Master:
The operating trouble-shooter and repair person. He or she keeps things moving smoothly. Can take track in or out of service.
Dispatcher:
Coordinates all train movements, either by sequence, timetable and fast clock, or other operating system.
Documentation
The applicant shall also do the following: (please note that the use of a computer to accomplish these requirements is acceptable)
Prepare a schematic drawing of a model railroad layout meeting the operating conditions described in (A), and indicating all pertinent simulated distances.
Normally, this would be a diagram of one of the layouts you put in your qualifying time on - but there is no requirement that it must be. The drawing must be neat and readable, but it does not have to be in ink.
Develop a timetable appropriate to this model railroad, simulating prototype time, covering a period of eight hours or more, during which at least three scheduled mainline trains move in each direction.
Develop an operating train chart (graph) which interprets the above schedule for timetable operation of the model railroad. Indicate at least one train meet on the schematic drawing required in (B-1) above. Show the position of the trains involved and describe the action, giving pertinent time and movement data to effect the meet.
Develop or adapt a system of operation for the layout in (A), including all the necessary forms and explanations for their use for controlling car movements, train makeup, and operation in a prototypical manner.
Members of the same club or home layout operating group who are applying for the Chief Dispatcher certificate can use copies of the same paperwork for requirements 1 and 4, but each must develop and submit their own timetable and train chart (even if they are all copies of the same one). Another possibility would be to have all the members who qualified submit their application at the same time. and just use one set of the paperwork for #'s 1 & 4.
Statement of Qualification
The applicant must submit a completed Statement of Qualification (SOQ) (PDF) which shall include the following:
The forms and drawings meeting the requirements in (B).
Description of the jobs held and the approximate number of hours in each.
The signed witnessed "Certification of Operation" showing that all the requirements have been met and the applicant has operated a model railroad in a prototypical manner.
Further Information
Contact National Achievement Program General Manager, Paul Richardson, MMR achiev@nmra.org, or your Region or Division Achievement Program Manager for more information.
Also refer to the article "Chief Dispatcher", NMRA Bulletin, May 1991.
Forms available for this category:
SOQ Form:http://nmra.org/sites/default/files/200 ... spatch.pdf
Record and Validation forms:http://nmra.org/sites/default/files/2006-rv-mrecd.pdf
Requirements
Requirements
Koos Fockens -Devon UK. North American Model Railroading
Age is just a case of mind over matter. If you don't mind, then it doesn't matter.
Age is just a case of mind over matter. If you don't mind, then it doesn't matter.
Re: Requirements
I've been looking at this for a while and was wondering if time spent on british layouts with an operatin scheme could be put towards this and also whether simulator hours in the same way could go towards this... for example, I volunteer as a demonstrator at both Romsey Signal box and Swindon Panel Box, beween the 2 i reckon i've already worked well in excess of 40 hours...
Cowley Bridge Junction Simulator
https://www.steamheritage.co.uk/steamhe ... 015_A4.jpg
consists of a 1/4 scale lever frame of 38 Levers which are elctromechaically interlocked as per the protoype, 3 Origional GWR Block Instruments 3 blocks bells, a Omni-bus Telephone and a reproduction Illuminated diagram, the simulation is driven by a computer which is programmed to run a 1960s or modern era timetable... the simulator offers trains to the operator using bell codes as per prototype pratice, who is responsible for signalling the trains through the area and onto the next box, certain trains coming out of riverside yard are described through the telephone using pre-recorded voice clips, i have several shifts worth of train registers from days spent operating Cowley Bridge
Swindon Panel
https://didcotrailwaycentre.org.uk/prod ... -panel-day
Consists of the origional Swindon Panel linked to 4 computers running a modified form of JMRI, the panel runs the timetable from 2005 on a 1980s era track layout (with some modifications), it's designed to be operated by 2 people with a 3rd acting as supivisor, its capable of simulating faults with both trains and equipment, and can be run at up to 6 times speed (which is fun, but totally impractical)
whilst neither of these is a model railway in the traditional sense, they are both 'modelling' railway signallingand speciffcally the job of signalman, which to my mind is roughly equilivent to the towerman (in the case of Cowley) or dispatcher in (the case of Swindon)
Cowley Bridge Junction Simulator
https://www.steamheritage.co.uk/steamhe ... 015_A4.jpg
consists of a 1/4 scale lever frame of 38 Levers which are elctromechaically interlocked as per the protoype, 3 Origional GWR Block Instruments 3 blocks bells, a Omni-bus Telephone and a reproduction Illuminated diagram, the simulation is driven by a computer which is programmed to run a 1960s or modern era timetable... the simulator offers trains to the operator using bell codes as per prototype pratice, who is responsible for signalling the trains through the area and onto the next box, certain trains coming out of riverside yard are described through the telephone using pre-recorded voice clips, i have several shifts worth of train registers from days spent operating Cowley Bridge
Swindon Panel
https://didcotrailwaycentre.org.uk/prod ... -panel-day
Consists of the origional Swindon Panel linked to 4 computers running a modified form of JMRI, the panel runs the timetable from 2005 on a 1980s era track layout (with some modifications), it's designed to be operated by 2 people with a 3rd acting as supivisor, its capable of simulating faults with both trains and equipment, and can be run at up to 6 times speed (which is fun, but totally impractical)
whilst neither of these is a model railway in the traditional sense, they are both 'modelling' railway signallingand speciffcally the job of signalman, which to my mind is roughly equilivent to the towerman (in the case of Cowley) or dispatcher in (the case of Swindon)